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ACM East Central Region
1997 Regional Programming Contest
Problem 5 - Randomly Wired Neural Nets
Introduction The following story ("AI Koan") is from The Hacker's Dictionary:
In the days when Sussman was a novice, Minsky once came to him as he sat hacking at
the PDP-6.
"What are you doing?", asked Minsky.
"I am training a randomly wired neural net to play Tic-Tac-Toe" Sussman replied.
"Why is the net wired randomly?", asked Minsky.
"I do not want it to have any preconceptions of how to play", Sussman said.
Minsky then shut his eyes.
"Why do you close your eyes?", Sussman asked his teacher.
"So that the room will be empty."
At that moment, Sussman was enlightened.
A Graph Model
Graphs are powerful tools for modeling connected entities of all kinds (including
randomly wired neural nets). In this problem, we wish to prune unnecessary nodes
from a graph that is modeling a particular kind of neural net. In particular, we
wish to remove neurons from the neural net that do not have any potential across
them (or, equivalently, any flow through them) when we introduce a potential
across two given nodes of the network.
Let G = (V, E) be an undirected graph with |V|
= n vertices and |E| = m edges. For two given distinct
vertices v and w of G, a path P(v,
w) in G between v and w is called a simple
path between v and w if no vertex of G appears in
P(v, w) more than once.
It is straightforward to show that a neuron in a neural net will support flow if and
only if the corresponding edge in the graph model of the neural net lies on some simple
path between v and w. Thus, the set of all vertices of G
that are on at least one simple path between v and w represent
the vertices that would be present in a model of the neural net with the unnecessary
neurons removed.
Your program is to print out a modified graph G such that each vertex in
the graph is present on at least one simple path between v and w.
Input
The input will consist of a graph G described as an adjacency list and
two distinguished vertices, v and w. The first line of the input
will contain two numbers separated by a space, indicating the distinguished vertices,
v and w. The second line will contain one number n,
specifying the number of vertices in G. The next n lines specify
the adjacency list for the graph, one line for each vertex, ordered from vertex
0 to vertex n - 1. The line corresponding to vertex q (i.e., the
qth line in the adjacency list portion of the input file) consists of an
integer k specifying the degree of q (the number of edges connected
to q), followed by k integers specifying the vertices connected to vertex
q. All of the numbers in one line will be separated by a single space.
The maximum number of vertices is 1024.
Output
The output of the program will consist of an ordered list of all vertices of
G such that each of the identified vertices is on some simple path in
G between v and w. Lines 0 through n - 1
should specify the connectivity for the vertices 0 through n - 1,
respectively. If a given vertex is not present in the modified graph, an
X
should be printed on that line. Otherwise, the vertices (in
the modified graph) to which the given vertex is connected should be printed.
Sample Input
0 6
8
2 1 4
5 0 2 3 5 7
1 1
1 1
2 0 5
3 4 1 7
1 7
3 1 5 6
Output for the Sample Input
1 4
0 5 7
X
X
0 5
4 1 7
7
1 5 6
This page maintained by
Ed Karrels.
Last updated December 10, 1999